#include "EtatRobot.h"

void EtatRobot::avancer(){
	throw BadAction();
}

void EtatRobot::tourner(Robot *r){
	throw BadAction();
}

void EtatRobot::saisir(Robot *r){
	throw BadAction();
}

void EtatRobot::poser(Robot *r){
	throw BadAction();
}

int EtatRobot::peser(){
	throw BadAction();
}

void EtatRobot::rencontrerObstacle(Robot *r){
	throw BadAction();
}

int EtatRobot::evaluerObstacle(){
	throw BadAction();
}

void EtatRobot::figer(Robot *r){
	throw BadAction();
}

void EtatRobot::repartir(Robot *r){
	throw BadAction();
}

